
| Topic | Information |
|---|---|
| Domains | Arcana & Midnight |
| Starting Evasion | 10 |
| Starting Hit Points | 6 |
| Class Items | A whispering orb or a family heirloom |
| Hope Feature | Volatile Magic: Spend 3 Hope to reroll any number of your damage dice on an attack that deals magic damage. |
| Class Feature | Arcane Sense You can sense the presence of magical people and objects within Close range. Minor Illusion Make a Spellcast Roll (10). On a success, you create a minor visual illusion no larger than yourself within Close range. This illusion is convincing to anyone at Close range or farther. Channel Raw Power Once per long rest, you can place a domain card from your loadout into your vault and choose to either: • Gain Hope equal to the level of the card. • Enhance a spell that deals damage, gaining a bonus to your damage roll equal to twice the level of the card. |